get_train_windows#
- get_train_windows(scene: Scene, class_config: ClassConfig, chip_size: int, chip_options: SemanticSegmentationChipOptions, chip_nodata_threshold: float = 1.0) List[Box] [source]#
Get training windows covering a scene.
- Parameters
scene (Scene) – The scene over-which windows are to be generated.
class_config (ClassConfig) –
chip_size (int) –
chip_options (SemanticSegmentationChipOptions) –
chip_nodata_threshold (float) –
- Returns
A list of windows, list(Box)
- Return type